This website is originally being created as a continual project for my Designing for Constraints class with Amit Pitaru at New York University’s Interactive Telecommunications Program.
This is a resource site created to help with creating quick and usable prototypes so you can put your idea in front of your users and get feedback faster.
The Tutorials will help you start out using Flash from the very beginning while looking to the Reference Guide for explanations of coding in Flash. The Reference Guide is an abridged version of the complete coding language which has been designed to introduce the most commonly used options. A list of easy to use Components for user interfaces have been pulled together for fast implementation to your project. When you have a specific project at hand, there are Kits available that are categorized with samples to get you on your way.
In addition to using Flash as a primary software development application for mock prototypes, this site discusses the use of other third party software as well as hardware created for single switch, keyboard emulation, and physical computing.
For more information on areas such as usability design, advanced reference guides, and navigation techniques; check out the Links and Resources.
The Wiki and Forum are implemented to help create a community atmosphere for questions and insights. Check the Blog to keep up to date with the website and its creator.
The information here is by no means an exhaustive resource site, but instead geared towards helping non-programmers combine user testing, prototyping, and feedback with the functionality of Flash and other tools to test their concepts and projects in front of real users quickly and effectively.